Tutorial Sending and Receiving Media Through Spout: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 4: | Line 4: | ||
In this tutorial, we will send and receive video through Spout, in and out of MXWendler. | In this tutorial, we will send and receive video through Spout, in and out of MXWendler. | ||
'''Pre-requisites''' | '''Pre-requisites''' | ||
1. Download the latest version of Spout from their website: | 1. Download the latest version of Spout from their website: | ||
:https://spout.zeal.co/ | :https://spout.zeal.co/ | ||
2. Unzip the folder and run the installer. | |||
'''Setting in MXWendler''' |
Revision as of 10:18, 26 February 2020
This tutorial applies to MXWendler version 6 and above.
Spout is a video frame sharing system for Microsoft Windows, which allows sharing of OpenGL textures between applications in a similar way to Syphon for the Mac.
There are multiple numbers of Softwares and Applications which can send and receive video through Spout. Through this interconnectivity of Windows-based video and music application, Spout opens up a wide range of creative use to be applied to MXWendler.
In this tutorial, we will send and receive video through Spout, in and out of MXWendler.
Pre-requisites
1. Download the latest version of Spout from their website:
2. Unzip the folder and run the installer.
Setting in MXWendler