Examples of events

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All events have a so-called address. This allows specific objects (for example the first layer of a composition) to be always retrievable, even if they are being continuously created on the go, or are being recorded with new media.


Fade out the main output with the space key in one second:

         [Trig] - /mxw/render/opacitiy - Go To - 0.0 - 1000.0

Fade in the main output in one second:

         [Trig] - /mxw/render/opacitiy - Go To - 1.0 - 1000.0

Rotate main output ten times in ten seconds:

         [Trig] - /mxw/render/rotation - Go For and Loop - 10.0 - 10000.0

Clip scratch for half a second:

         [Trig] - /mxw/track/1/layer/1/clip/position - Random - (0.0) - 500.0

Trigger Preload 5:

         [Trig] - /mxw/preload/5/trigger - Pass Value - (0.0) - (0.0)

Flipflop Preload 5:

         [Trig] - /mxw/preload/5/flipflop - Pass Value - (0.0) - (0.0)

Load Patch 10 from the set:

         [Trig] - /mxw/set - Go To - 10.0 - (0.0)