Difference between revisions of "Layer Manager"

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:A clip from Preload, File Browser or Live Editor can be dragged&dropped here and it will be played in the first free layer from bottom.  
 
:A clip from Preload, File Browser or Live Editor can be dragged&dropped here and it will be played in the first free layer from bottom.  
 
:The position of layer in output, can be edited here by drag&drop and can be scaled using the two pivots on top of the preview.
 
:The position of layer in output, can be edited here by drag&drop and can be scaled using the two pivots on top of the preview.
'''[[Transforms]]:''' Editable values to transform the size and shape of the output layer. '''(D)'''
+
'''[[Transforms]]:''' editable values to transform the size and shape of the output layer. '''(D)'''
  
'''Create Patch:''' Creates a Patch, namely saves the composition in 'Set' to be recalled in a later moment.
+
'''Create Patch:''' creates a Patch, namely saves the composition in 'Set' to be recalled in a later moment.
 
:A Patch can be made from the selected track or, simultaneously from more tracks. See also [[Set]]. '''(E)'''
 
:A Patch can be made from the selected track or, simultaneously from more tracks. See also [[Set]]. '''(E)'''
'''Delete:''' The 'Delete Layer' button is marked with an 'X'. By clicking it, the selected layer will be deleted.'''(F)'''
+
'''Delete:''' the 'Delete Layer' button is marked with an 'X'. By clicking it, the selected layer will be deleted.'''(F)'''
:Clicking 'X' while holding the Modifier Key (Windows: CTRL), deletes all the layers of the track at once.  
+
:Clicking X while holding the Modifier Key (Windows: CTRL), deletes all the layers of the track at once.  
 
:''Tipp: deleting a layer saves the edits in the original preload of the layer.''
 
:''Tipp: deleting a layer saves the edits in the original preload of the layer.''
  
 
[[File:Layer_Manager2.png|728px]]
 
[[File:Layer_Manager2.png|728px]]

Revision as of 17:06, 14 January 2020

The Layermanager enables the layer-based processing of video media, a procedure well known in image processing. Individual image components are composed together in a stack, from bottom to top.
The layer manager is the origin of the output pipeline, where the compositing for the track happens.
By default it contains a number of 8 layers (per Track). (A)

The settings can be changed in the Settings menu under:

Settings → Windows → Misc.

A Maximum of 16 Layers can be used in each Track.

Layers: media in playback, is shown here. (B)

The layers work in a bottom to top structure, the higher layer is on top in the output.
The layers can be linked with each other through the chain symbol on the top-right corner of each layer.
Each modification applied to a linked layer will be applied also to the other linked layers.
By editing a linked layer while holding the Modifier Key (Windows: CTRL), only the selected layer is modified.

Layer Manager.png

{{#mpdftags: pagebreak}} Layer Preview: shows a preview of the selected layer. (C)

A clip from Preload, File Browser or Live Editor can be dragged&dropped here and it will be played in the first free layer from bottom.
The position of layer in output, can be edited here by drag&drop and can be scaled using the two pivots on top of the preview.

Transforms: editable values to transform the size and shape of the output layer. (D)

Create Patch: creates a Patch, namely saves the composition in 'Set' to be recalled in a later moment.

A Patch can be made from the selected track or, simultaneously from more tracks. See also Set. (E)

Delete: the 'Delete Layer' button is marked with an 'X'. By clicking it, the selected layer will be deleted.(F)

Clicking X while holding the Modifier Key (Windows: CTRL), deletes all the layers of the track at once.
Tipp: deleting a layer saves the edits in the original preload of the layer.

Layer Manager2.png