Media are stored in Preload places for later playback, one media file for each tile.
The software can store media files in its memory. Trough effects and transformations the media can be edited and prepared to be placed in output.
Each Preload is given a unique index and can be triggered for playback by the Playlist, or directly using IO commands. (A)
IO Map: it is used to playback media directly and to program different events, with Keyboard, Midi and DMX.
It can be accessed by pulling down the triangle on the bottom right corner of the IO Map bar (see arrow) and can be set via drag&drop. (B)
Zoom Slider: to zoom in or out of the Preload list. Double-clicking on the slider, or clicking on Reset Zoom button, brings it back to it's default state. (C)
- Tutorial Opening Different Media and Keyboard Triggering
- Tutorial Creating and Playing an RTF Text File