Transforms

From MXWendler Wiki
Revision as of 15:23, 23 March 2020 by Behrooz (talk | contribs)
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

Introductions

Transforms: slider values used to customize a preload clip, a layer or the render output. This menu can be found in Preload Preview, Layer Manager and Render Preview. (A)

Features

Opacity: is the measure of how "Nontransparent" the layer is. The lower the Opacity the more transparent the layer will be. The standard value is 1. (full opacity)
TranslationX: position of the layer on the X Axis. The standard value is 0. (Centered)
TranslationY: position of the layer on the Y Axis. The standard value is 0. (Centered)
Scale: size of the layer. The standard value is 100. (original size)
ScaleXY: size of the layer inversely proportional for X and Y Axis. The standard value is 0.5. (X and Y have the same size)
Rotation: rotation of the whole layer. It goes from 0 to 360. The standard value is 180. (original position)
Reset: sets all the values to default.

Tip: single values can be reset to default with a double-click on the slider or can be typed with a double-click on the relative numeric value.


Mode: the avaliable modes are:

Picture in Picture, Add, Strong Add, Subtract, Multiply, Luminance, Strong Luminance, Darken, Lighten, Difference Black/White. (B)

Aspect Mode: the avaliable Aspect Modes are:

Fill, Aspect, 1:1, Pixelwise, Predefined Positions. (C)

Tiling: the layer can be repeated:

No repetition, X repetition, Y repetition, XY repetition.(C)

Each drop-down menu can be accessed by clicking on the triangle next to it.