Difference between revisions of "Tutorial Creating Predefined Layer Position"

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The Predefined Layer Positions are settings that can be retrieved directly under the layer [[transforms|transformations]].<br>
 
The Predefined Layer Positions are settings that can be retrieved directly under the layer [[transforms|transformations]].<br>
 
They allow to set a layer in a specific portion of the output with just one click.<br>
 
They allow to set a layer in a specific portion of the output with just one click.<br>
For this tutorial, we are going to use a standard UHD Output '''(3840x2160)''' as an example <br>
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For this tutorial, we are going to use a standard UHD Output '''(3840x2160)''' as an example and create four <br>
and create four custom Predefined Layer Position (FHD) as if the outputs were splitted in four FHD projectors. <br>
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custom Predefined Layer Position (FHD) as if the outputs were splitted in four FHD projectors. <br>
 
<div class="noprint">
 
<div class="noprint">
 
==Steps==
 
==Steps==
 
</div>
 
</div>
1. Go to: '''Menu &rarr; Settings &rarr; Windows-Misc''' '''(A)''' and select the Layers tab '''(B)'''
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1. Go to: '''Menu &rarr; Settings &rarr; Windows-Misc''' and select the Layers tab. '''(A)'''  
  
2. on the top right side of the settings window there is Predefined Positions Box <br>
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2. On the top right side of the settings window there is Predefined Positions Box. '''(B)'''
  
  
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3. the values in this box are pixel positions, offsets inside the rendering area: '''(PosX, PosY, SizeX, SizeY)'''<br>
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3. The values in this box are pixel positions, offsets inside the rendering area: '''(PosX, PosY, SizeX, SizeY)'''<br>
  
  
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4. to create the first Layer as a FHD in the top left corner of our output we would have to write:<br>
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4. To create the first Layer as a FHD in the top left corner of our output we would have to write:<br>
 
*'''0,0,1920,1080''' followed by a short description E.g. '''/FHD1'''<br>
 
*'''0,0,1920,1080''' followed by a short description E.g. '''/FHD1'''<br>
  
5. the other layer position will then be:
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5. The other layer position will then be:
 
*'''1920,0,1920,1080/FHD2'''<br>
 
*'''1920,0,1920,1080/FHD2'''<br>
 
*'''0,1080,1920,1080/FHD3'''<br>
 
*'''0,1080,1920,1080/FHD3'''<br>
 
*'''1920,1080,1920,1080/FHD4'''<br>
 
*'''1920,1080,1920,1080/FHD4'''<br>
  
6. To activate the changes, please restart Stage Designer. '''(r)'''
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6. As it is marked (r) by the software, to activate the changes, please restart Stage Designer.  
 
 
  
 
[[File:rendarea2.png|728px]]
 
[[File:rendarea2.png|728px]]

Revision as of 16:56, 22 September 2020

This tutorial applies to all different OS and MXWendler versions.

Introduction

The Predefined Layer Positions are settings that can be retrieved directly under the layer transformations.
They allow to set a layer in a specific portion of the output with just one click.
For this tutorial, we are going to use a standard UHD Output (3840x2160) as an example and create four
custom Predefined Layer Position (FHD) as if the outputs were splitted in four FHD projectors.

Steps

1. Go to: Menu → Settings → Windows-Misc and select the Layers tab. (A)

2. On the top right side of the settings window there is Predefined Positions Box. (B)


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3. The values in this box are pixel positions, offsets inside the rendering area: (PosX, PosY, SizeX, SizeY)


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4. To create the first Layer as a FHD in the top left corner of our output we would have to write:

  • 0,0,1920,1080 followed by a short description E.g. /FHD1

5. The other layer position will then be:

  • 1920,0,1920,1080/FHD2
  • 0,1080,1920,1080/FHD3
  • 1920,1080,1920,1080/FHD4

6. As it is marked (r) by the software, to activate the changes, please restart Stage Designer.

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