Difference between revisions of "Tutorial How to Optimize Video Footages With Blender"

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==Pre-requisites: ==
==Pre-requisites: ==
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==Install Blender ==
==Install Blender ==

Revision as of 15:13, 18 March 2019

March 2018, with MXWendler version 5 and Blender version 2.79b

More documentation on the Blender project can be found at: https://www.blender.org



Please download the latest version from:
The latest MXWendler FXServer will have Blender already installed and a preset with a convenient video-editing UI configuration linked on the desktop.


Install Blender

Once the installer is downloaded from the Website:

  • Launch the Installer.
  • Follow the instructions until the setup is finished.


Launch and Configure Blender for Video Editing

Launch the blender application. The app will start in Default mode (3D View + Tools)

A – On the top of the page, open the menu between Help and Default .
B – Select Video Editing from the drop-down menu.


Add the Preferences toolbox

C – In order to add a toolbox, a new window needs to be created: drag the upper right corner of the Video Sequence Editor (the video preview) to the left. A copy of the same window will be created.
By dragging the same corner back to the right (on the new window) the box will disappear.
D – Click on the film-tape icon to open the menu and select Properties.


Set up the Rendering Options

Use the following values to have a correctly encoded video.

  • Framerate: we highly recommend to use a framerate of 30 or 60 (60 requires more performance). To avoid lag and glitches all the footage of a project should have the same amount of fps
  • Output: FFmpeg
  • Container: Quicktime
  • Codec: H264
  • Keyframe Interval: 5
  • Audio Codec: AAC

Blender 007.png


Once the right values are set up we just need to:

A – Import the footage (simply drag and drop from the folder to the timeline).
B – Set a start and an end frame.
C – Set output folder and file name.
D – Click on Animate to start the render.