Tutorial Creating and Playing an RTF Text File: Difference between revisions

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''To use this feature you need MXWendler version 5.2 and higher''
This tutorial applies to all different OS and MXWendler versions.
 
<div class="noprint">
 
== Introduction==
In this tutorial an internal text editor is used to compose and format  
</div>
a text file, to play in MXWendler, without the use of any external application.
In this tutorial, an internal text editor is used to compose and format  
 
a text file, to play in MXWendler without the use of any external application.
==Opening the Rich Text Editor==
==Opening the Rich Text Editor==
1. Open the Preload Preview by clicking on one of the preload boxes. '''(A)'''


 
2. Select 'New Richtext' in the media menu. '''(B)'''
 
[[File:RTF_01.png|728px]]
 
 
*'''(A)''' Open the Preload Preview by clicking in one of the preload boxes.
 
*'''(B)''' Select "New Richtext" in the media menu.
 
:A Text Editor should be opening.
:A Text Editor should be opening.
3. Create or paste and edit the desired text. '''(C)'''


*'''(C)''' Create or paste and edit the desired text.
4. When ready, click 'Apply' at the bottom of the text editor. '''(D)'''
 
*'''(D)''' When ready, click ''Apply'' at the bottom of the text editor.
 
:The text is loaded and ready to be played.
 
* Close the Preload Preview and play the preload.


:The text is now in play in the Output Window and can be handled
5. The text is loaded and ready to be played. Close the Preload Preview and play the preload. <br />
:as any other media content on MXWendler.


:It can be edited in every moment by opening the Preload Preview and clicking on:
The text is now in play in the Output Window and can be handled as any other media content on MXWendler. <br />
:Edit Richtext
It can be edited in every moment by opening the Preload Preview and clicking on Edit Richtext. <br />
''Tip: A big text made with the RTF Editor requires better hardware resources.''
''A text that is bigger than 4k (Pixel width of text texture) will require a strong hardware.''<br>
[[File:RichText_V7.png|728px]]

Latest revision as of 15:43, 19 October 2023

This tutorial applies to all different OS and MXWendler versions.

Introduction

In this tutorial, an internal text editor is used to compose and format a text file, to play in MXWendler without the use of any external application.

Opening the Rich Text Editor

1. Open the Preload Preview by clicking on one of the preload boxes. (A)

2. Select 'New Richtext' in the media menu. (B)

A Text Editor should be opening.

3. Create or paste and edit the desired text. (C)

4. When ready, click 'Apply' at the bottom of the text editor. (D)

5. The text is loaded and ready to be played. Close the Preload Preview and play the preload.

The text is now in play in the Output Window and can be handled as any other media content on MXWendler.
It can be edited in every moment by opening the Preload Preview and clicking on Edit Richtext.
Tip: A big text made with the RTF Editor requires better hardware resources. A text that is bigger than 4k (Pixel width of text texture) will require a strong hardware.