Tutorial Creating Predefined Layer Position: Difference between revisions
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The Predefined Layer Positions are settings that can be retrieved directly under the layer [[transforms|transformations]].<br> | The Predefined Layer Positions are settings that can be retrieved directly under the layer [[transforms|transformations]].<br> | ||
They allow to set a layer in a specific portion of the output with just one click.<br> | They allow to set a layer in a specific portion of the output with just one click.<br> | ||
For this tutorial, we are going to use a standard UHD Output '''(3840x2160)''' as an example and create <br> | For this tutorial, we are going to use a standard UHD Output '''(3840x2160)''' as an example and create four <br> | ||
custom Predefined Layer Position (FHD) as if the outputs were splitted in four FHD projectors. <br> | |||
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==Steps== | ==Steps== |
Revision as of 14:50, 22 September 2020
This tutorial applies to all different OS and MXWendler versions.
The Predefined Layer Positions are settings that can be retrieved directly under the layer transformations.
They allow to set a layer in a specific portion of the output with just one click.
For this tutorial, we are going to use a standard UHD Output (3840x2160) as an example and create four
custom Predefined Layer Position (FHD) as if the outputs were splitted in four FHD projectors.
1. Go to: Menu → Settings → Windows-Misc (A) and select the Layers tab (B)
2. on the top right side of the settings window there is Predefined Positions Box
File:Pred layers 1.png
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3. the values in this box are pixel positions, offsets inside the rendering area: (PosX, PosY, SizeX, SizeY)
File:Rendarea1.png
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4. to create the first Layer as a FHD in the top left corner of our output we would have to write:
- 0,0,1920,1080 followed by a short description E.g. /FHD1
5. the other layer position will then be:
- 1920,0,1920,1080/FHD2
- 0,1080,1920,1080/FHD3
- 1920,1080,1920,1080/FHD4
6. To activate the changes, please restart Stage Designer. (r)