Set: Difference between revisions

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Patches can be played, stopped and paused. '''(C)'''
Patches can be played, stopped and paused. '''(C)'''


Set Buttons: Patches can be played sequentially. From left to right: '''(D)'''
:Back to the beginning, play, one step back, one step forward
IO Index: a patch can be triggered via a script, keyboard, DMX or Midi. Values and functions can be set in:
IO Index: a patch can be triggered via a script, keyboard, DMX or Midi. Values and functions can be set in:
:'''Settings → Input and Output → DMX/MIDI/Keyboard
:'''Settings → Input and Output → DMX/MIDI/Keyboard
See also:  
See also:  
*[[Tutorial Creating an I/O Event]]
*[[Tutorial Creating an I/O Event]]
Set Buttons: Patches can be played sequentially. From left to right: '''(D)'''
:Back to the beginning, play, one step back, one step forward
Also see:
*[[Tutorial Creating Compositions (Sets and Patches)]]
*[[Tutorial Creating Compositions (Sets and Patches)]]
*[[Tutorial Creating Multiple Compositions and Patches]]
*[[Tutorial Creating Multiple Compositions and Patches]]

Revision as of 14:53, 15 January 2020

Patches can be saved from the Layer Manager in a Set and can be retrieved individually, or as a sequence. Complete compositions with multiple layers, as well as all parameters and media information can be stored in Set in different Patches. Please notice for latency-free output that Patches are just ‘lightweight’, only the references but not the media itself will be loaded. (A)

Clicking on a Patch opens it for editing the DMX Value, title, Fade In time and Type. (B)
Patches can be played, stopped and paused. (C)

Set Buttons: Patches can be played sequentially. From left to right: (D)

Back to the beginning, play, one step back, one step forward

IO Index: a patch can be triggered via a script, keyboard, DMX or Midi. Values and functions can be set in:

Settings → Input and Output → DMX/MIDI/Keyboard

See also: